So after playing guild wars now for 8 days (had 1 day off) i have to say i can see why people like the game. Its still a themepark and i have yet to guild myself so I am not getting all the experience. After getting to level 35 i stopped questing along and tried my hand at some crafting. Weapons and Artificer. Crafting levels are slow. The amount of wood and copper you need to get to the next level are.. well alot. But the cost is very low if you go get it yourself. So in the long run what you have in crafting is a decent crafting system with X amount of levels and each level is a good deal of finding supplys to get past. Not over that bad.
But i did learn that there are more then 1 starting zone and if you can flyign thru all 5 areas you can get a good 400-450 copper a day. Now that is about 1/20th of the total neeeded copper as it appears. so the min of 6-8 hours of copper grinding is you can level up in 3 weeks i expect. not too terrible but a bit slow for a themepark.
So i have been in almost all the levels up to lions arc in some way or another and am building my reserves ahead of time if i make it to the next levels of crafting.
One thing i do like is the traits system. Well thought out making you go back and finish stuff if you want a certain trait on your character. The skill points, not so impressed.. you can buy lots of skills but use very little of them. in fact i have no use for more skills at the moment cause until i get to lvl 60 i am good with what i have.
I am now playing inthe bloodtide coast and the mobs are again hard but do-able. Many more players at this level then before so there is help on quests which is nice. Noticable at some starter areas the lack of players playing.
Back to play until at least Afterworld is playable again. They have had now 3 updates to level off the servers, but that is about 20% of what was lost last month. And now that we know Vik left the team, this means the damn slow speed to fix things makes sense. The game is a good 6 months from real play now…. sad….